It fleshes out what Warband tried to accomplish and, in the process, makes me very excited for the eventual sequel in the form of Mount and Blade Bannerlord. There is an added depth, which is a phrase that could describe Viking Conquest’s single-player campaign. You can go to the stables and steal a horse and ride around town, talking to random people and buying wares, or perhaps you could practice your fighting skills with veterans that hang around town. It’s not completely convincing or anywhere near perfect, but it is an improvement from what the series has seen before. People are working in the fields and walking through the streets like they are actually going somewhere, rather than they were on a predesigned route ala Warband. A few houses, people walking around aimlessly, and a village leader in the center of the village.īut now, there are some differences. For example, when one went to the middle of any particular town in Warband, there was barely anything of note.
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